You can adjust the view of your design with your fingers, the Orientation cube, or mouse/trackpad and keyboard.
- Rotate the view
You can tap anywhere on the screen with one finger and rotate around the point. If you want to view all sides of a body, tap inside of the body and start dragging your finger around the screen.
Or, you can rotate the view with two fingers. You need to turn on 2-Finger Rotation in Settings or Orientation Cube > Appearance to use this feature. Then, you can tap the screen with two fingers and rotate around the axis you created with your two fingers.
If you’re using a mouse, hold down the Shift key, secondary click (or right-click), and drag your pointer.
If you’re using a trackpad, hold down the Shift key and pan with two fingers.
- Pan the view
Tap the screen with two fingers and slide simultaneously in the same direction.
If you’re using a mouse, secondary click (or right-click) and drag the pointer.
If you’re using a trackpad, use two fingers and slide simultaneously in the same direction.
- Zoom in and out
Tap the screen with two fingers and move them apart to zoom in. Then, pinch together your fingers to zoom out.
If you’re using a mouse, hold down the Control key, secondary click (right-click) and drag. Or, you can scroll with the mouse wheel.
If you’re using a trackpad, pinch in and out with two fingers.
In addition to using the tricks above, you can also control the view from Views/Appearance and Orientation Cube.
You can select to open Views/Appearance. In the Views tab, you can select different camera views:
If you double-tap or double-click the Orientation Cube, your grid is reset to its default state, and all your geometries are shown to fit the screen. You can also press the Shift key and 0 to quickly reset.
If you double tap with your finger on the grid, face, or closed sketch, you can jump into an orthographic (2D) view. If you’re using a mouse, then you can hover over a face and press the Space bar. If you’re using the trackpad, double-click a face with two fingers.