This article covers two topics:
- how to move the camera with your fingers
- adjusting camera settings, which you can access by tapping on the Orientation Cube in the top right corner
Handling the camera
Rotate around a point with one finger
Tap anywhere on the screen with one finger and start rotating around the point where you tapped. If you want to view all sides of a body, tap inside of the body and start dragging your finger around the screen.
Rotate the view with 2 fingers
Sometimes the view is a little bit tilted and you want to bring it back to normal. Just tap on the screen with 2 fingers and start rotating that axis you created with the fingers.
In order to access this feature make sure you have it switched on in Orientation cube/Appearances
Pan the view by sliding 2 fingers simultaneously
In case, you only need to move the view a little bit to the side, you just start dragging your two fingers simultaneously to the same direction and without any rotation or zooming your view will slide.
Zoom in by pinching your fingers together
If you want to bring something closer or want to see the big picture by looking at your shapes from a distance, just pinch your fingers together (zoom in) or move them apart (zoom out).
Setting camera views
You can control the camera by tapping on the Orientation Cube in the upper right corner of the app.
One tap opens the Views menu, a double tap resets the grid to its default state and shows all your bodies in the Fit to screen mode.
The following Camera Views are available:
Double tap on face for 2D view
By double tapping (with your finger) on the grid, face or closed sketch, you can switch to the orthographic (2D) view.
Currently, there's no way to create or save predefined camera views.