Master the basics from sketching, to modeling, and documentation.
Welcome to Sketching Fundamentals! Industrial Designer, Claas Kuhnen, gets you set up to learn. Follow along with the series to kickstart your process.
Learn how to position your sketch and start a sketch wherever you want — on a grid, a construction plane, or a planar face of geometry. When you adjust features in design history, your sketches move to match the changes.
Craft a bottle model and enjoy updating in real-time to fit your exact design vision. Changed your mind about design details? No problem. Give your sketch a new form and develop your model working with the spline tool, tangent constraints, and design history.
The ability to create sketches that can snap to existing geometry is a powerful tool to execute models precisely. Check out this water bottle cap example achieved by using real-time feature adjustments in design history.
Easily project geometry into a sketch or project a sketch onto geometry and slice it. This allows you to cut up surfaces. Then go ahead changing materials or continue extruding or modeling interface elements.
Create a model that perfectly follows the definition of the sketches you create using Loft. By adding rails and adjusting the direction of planar faces, you can further tailor the shape of your design.
Do you want endpoints to automatically adjust when a connected geometry is edited? Or make sketches symmetrical? Get tips for working with coincidence and symmetry constraints to set the relationship between sketch elements upfront and model more precisely.
Save time and design more precisely by leveraging sketch patterns. You can create several copies of the same sketch and space them evenly. Check out this tutorial to kickstart concepting or organize your model outline.