Tutorial series: Sketching fundamentals
What you'll learn
Welcome to Sketching Fundamentals! In this opening lesson, your instructor Claas Kuhnen, Industrial Design Faculty at Wayne State University and founder of Studio Kuhnen, breaks down what sketches are and how they work in Shapr3D, covering how to create and edit sketches, generate geometry, and drive your design with history-based parametric modeling.
Transcript
00:00
Hello everybody, and welcome to this Shapr3D sketching tutorial. My name is Klaas Kuhnen and I'm an Industrial Design Faculty at Wayne State University and run my own design consultancy, Studio Kuhnen with national and international clients. This video is dedicated to take a closer look at what sketches are and how they work in Shapr3D. Through various chapters, we will learn about how to create and edit sketches, create geometry,
00:30
from sketches, different methods to detail your design through sketches, and how adjustments to your sketches will drive your design with the history-based parametric modeling system in Shapr3D. For this, I have prepared many example demonstrations. You will see that working with sketches and history-based parametric modeling in Shapr3D is incredibly easy to learn and very intuitive to use. And with all that said,
00:59
Let's get started.
About the instructor
Claas Kuhnen is a German 3D designer known for his strong interdisciplinary
background in product, space, and animation design. He holds an undergraduate
degree in Color Design for Interior and Product Design from the University
of Applied Science and Art in Hildesheim, Germany. He further pursued
his education and obtained a Masters in Fine Arts in 3D Studio Art
with a focus on Jewelry Design and 3D Animation from Bowling Green
State University.
As a designer, Claas Kuhnen is particularly interested in design-informed
solutions and exploring the relationship between consumerism, products,
and their impact on society. He engages in a wide range of projects,
including furniture design, interior and exhibit design, consumer
product design, and medical product design.
In his research and studio practice, Claas Kuhnen delves into the
application of a modern multi-application and interdisciplinary workflow.
His areas of investigation encompass parametric, generative, and
subdivision surface modeling, as well as AR (Augmented Reality),
VR (Virtual Reality), photogrammetry, and AI-powered tools. He collaborates
with various national and international universities and companies
on research and design projects, contributing his expertise and exploring
innovative approaches.
Claas Kuhnen's design projects span diverse domains. For instance,
he has designed exhibit artifacts for The Henry Ford Museum, developed
medical devices for the Department of Pharmacy Practice, and undertaken
interior design projects that serve the community. His work showcases
a keen understanding of the intersections between design, technology,
and societal impact.
In addition to his design practice, Claas Kuhnen is actively involved
in teaching and sharing his knowledge with students. His classroom
experience is strongly influenced by his diverse research background,
providing students with a modern, interdisciplinary, and competitive
education.
Furthermore, Claas Kuhnen's work and techniques have been featured
in exhibitions such as Autodesk University, SIGGRAPH, SOFA, and SNAG.
He actively engages in educational collaboration efforts with both
national and international universities and serves as a Matter Expert
for leading design software companies, contributing to the advancement
of design tools and methodologies.