Introduction to Sketching: Your 8-part series to get started

Tutorial series: Sketching fundamentals

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What you'll learn

Welcome to Sketching Fundamentals! In this opening lesson, your instructor Claas Kuhnen, Industrial Design Faculty at Wayne State University and founder of Studio Kuhnen, breaks down what sketches are and how they work in Shapr3D, covering how to create and edit sketches, generate geometry, and drive your design with history-based parametric modeling.

Transcript

00:00

Hello everybody, and welcome to this Shapr3D sketching tutorial. My name is Klaas Kuhnen and I'm an Industrial Design Faculty at Wayne State University and run my own design consultancy, Studio Kuhnen with national and international clients. This video is dedicated to take a closer look at what sketches are and how they work in Shapr3D. Through various chapters, we will learn about how to create and edit sketches, create geometry,

00:30

from sketches, different methods to detail your design through sketches, and how adjustments to your sketches will drive your design with the history-based parametric modeling system in Shapr3D. For this, I have prepared many example demonstrations. You will see that working with sketches and history-based parametric modeling in Shapr3D is incredibly easy to learn and very intuitive to use. And with all that said,

00:59

Let's get started.

 

About the instructor

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Claas Kuhnen is a German 3D designer known for his strong interdisciplinary background in product, space, and animation design. He holds an undergraduate degree in Color Design for Interior and Product Design from the University of Applied Science and Art in Hildesheim, Germany. He further pursued his education and obtained a Masters in Fine Arts in 3D Studio Art with a focus on Jewelry Design and 3D Animation from Bowling Green State University.

As a designer, Claas Kuhnen is particularly interested in design-informed solutions and exploring the relationship between consumerism, products, and their impact on society. He engages in a wide range of projects, including furniture design, interior and exhibit design, consumer product design, and medical product design.

In his research and studio practice, Claas Kuhnen delves into the application of a modern multi-application and interdisciplinary workflow. His areas of investigation encompass parametric, generative, and subdivision surface modeling, as well as AR (Augmented Reality), VR (Virtual Reality), photogrammetry, and AI-powered tools. He collaborates with various national and international universities and companies on research and design projects, contributing his expertise and exploring innovative approaches.

Claas Kuhnen's design projects span diverse domains. For instance, he has designed exhibit artifacts for The Henry Ford Museum, developed medical devices for the Department of Pharmacy Practice, and undertaken interior design projects that serve the community. His work showcases a keen understanding of the intersections between design, technology, and societal impact.

In addition to his design practice, Claas Kuhnen is actively involved in teaching and sharing his knowledge with students. His classroom experience is strongly influenced by his diverse research background, providing students with a modern, interdisciplinary, and competitive education.

Furthermore, Claas Kuhnen's work and techniques have been featured in exhibitions such as Autodesk University, SIGGRAPH, SOFA, and SNAG. He actively engages in educational collaboration efforts with both national and international universities and serves as a Matter Expert for leading design software companies, contributing to the advancement of design tools and methodologies.

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