Tutorial series: Introducing Shapr3D basics
What you'll learn
Learn sketching, modeling, visualizing, and documenting motorcycle parts for hands-on practice. Discover the ins and outs of Shapr3D, from setting up your modeling space to leveraging its Selection-Based Interface and expansive toolbox.
Transcript
00:00
Hi, I'm Matt Lombard. I've worked as a mechanical engineer, doing everything from plastic part design to CAD applications engineer, and currently working as a design consultant. These videos will help you take the ideas that are in your head and form 3D digital data that you can use to communicate with others and 3D print your designs into reality.
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About the instructor
Matt Lombard is an independent product development professional,
working in the field for 30 years. He has done a variety
of work from plastics design and surfacing work to writing
instructional and reference materials and writing about
the engineering technology industry. Matt has also served
as CAD Admin, PDM implementor, and engineering process
consultant.