Introducing Shapr3D Basics

Tutorial series: Introducing Shapr3D basics

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What you'll learn

Learn sketching, modeling, visualizing, and documenting motorcycle parts for hands-on practice. Discover the ins and outs of Shapr3D, from setting up your modeling space to leveraging its Selection-Based Interface and expansive toolbox.

Transcript

00:00

Hi, I'm Matt Lombard. I've worked as a mechanical engineer, doing everything from plastic part design to CAD applications engineer, and currently working as a design consultant. These videos will help you take the ideas that are in your head and form 3D digital data that you can use to communicate with others and 3D print your designs into reality.

 

Try it yourself

Intro-Shapr3D-motorcycle.png
Motorcycle
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Intro-Shapr3D-Motorcycle-cover.png
Motorcycle cover
Download
Intro-Shapr3D-piston.png
Piston
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Intro-Shapr3D-piston-rod.png
Piston rod
Download
Intro-Shapr3D-rod-clamp.png
Rod clamp
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Intro-Shapr3D-Model-4-motorcycle-wheel.png
4 motorcycle wheel
Download
Intro-Shapr3D-frame.png
Frame
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Intro-Shapr3D-Model-block-casting.png
Block casting
Download

 

About the instructor

Instructor-Matt-Lombard.png

Matt Lombard is an independent product development professional, working in the field for 30 years. He has done a variety of work from plastics design and surfacing work to writing instructional and reference materials and writing about the engineering technology industry. Matt has also served as CAD Admin, PDM implementor, and engineering process consultant.




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