You can use Display Modes to you control how geometry is visually presented in the modeling space. Use it to switch shading styles, run surface analysis tools, or toggle edge visibility.
Use Display Modes
To use the Display Modes menu:
- Select Display Modes from the toolbar to open the menu.
- Choose a shader, surface analysis tool, or toggle an option to update how your model appears in the workspace.
- To check the active shader at a glance, look at the label below Display Modes in the menu.
Shaders
Switch between shading styles to adjust how geometry and edges appear in the workspace.
- Wireframe – Displays only the edges and outlines of your model, with no surface fill.
- X-Ray – Displays your model with semi-transparent surfaces, allowing you to see through bodies to view internal details, hidden edges, or overlapping geometry.
- Shaded – Displays solid shaded bodies without outlines or technical overlays. This is the default mode.
- Visualized – Enhances edge and silhouette visibility for better definition.
Surface Analysis
Use surface visualization tools to evaluate model continuity and curvature. These tools help with identifying surface smoothness and transitions in complex shapes.
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Zebra – Applies zebra striping to evaluate surface continuity (G0, G1, G2).
- Direction: Choose between Horizontal or Vertical stripes.
- Scale: Adjust the sensitivity of the curvature analysis display.
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Curvature Map – Applies a color-coded gradient to visualize curvature changes across the surface.
- Scale: Adjust the sensitivity of the curvature analysis display.
Options
Toggle additional edge visibility settings to refine how your model appears in the workspace.
- Show Edges – Displays the edges of bodies in the modeling space.
- Show Hidden Edges – Displays edges that are hidden behind the model's own surfaces, making it easier to see the full geometry of a body without rotating the view.