Design for manufacturing course

Tutorial series: Design for manufacturing


What you'll learn

Follow along with Andrew Camardella, Industrial Designer Consultant and Faculty Member at DePaul University, as he shows you how to turn an existing lamp design into a manufacturable model. You’ll create all the templates, dies, and tools to fabricate the components out of real materials, preparing the lamp model for production.



Hi everyone, welcome to a Shapr3D tutorial. My name is Andrew Cameradella. I'm an industrial design consultant and faculty member at DePaul University. As a design consultant, I specialize in digital manufacturing, prototype development, and design for manufacture. I help clients develop physical products by implementing 3D technologies and developing prototypes to gain insight in the design process while bringing products to market. Along with CAD software,


I use a variety of input tools like 3D scanners and fabrication tools such as 3D printers and CNC machines. In this course, we're going to work directly with an existing model of a lamp. We'll make adjustments to various parts to improve manufacturability, and consider a variety of low volume production techniques. We'll also model some simple fixtures that can be fabricated to form and process key components to their final shape. We'll be focusing on sketch and solid modeling basics,


and take a look at a variety of tools and features including Shapr3D's adaptive interface and history-based parametric modeling. Let's get started.


Try it yourself



About the instructor


Andrew Camardella has a diverse background stemming from his interest and understanding of "how stuff works". He has spent over 5 years working as an Industrial Designer and Digital Fabrication specialist, and he uses his knowledge of the product development process and various digital tools to translate 3D models between the physical and digital world. He uses 3D scanning, 3D modeling, and digital fabrication tools like 3D printers and CNC machines to help clients develop products and create prototypes and visualizations. Andrew currently lives and works in Chicago and does contract design and fabrication for clients ranging from startups and established companies, to artists and independent inventors. His work and experience spans a variety of industries from large scale art, digital imaging, environment design, green design, to consumer and commercial products.

Source: Pluralsight

Return to top
Was this article helpful?
14 out of 23 found this helpful


See more