Using History and Real-time Previews

Tutorial series: Concepting fundamentals

63%
← Back: History and ExtrudeNext: Design versioning with History →

What you'll learn

Create a complex detergent bottle model, extruding the sketches of the outside and inner contours and adding a handle cutout. Then utilize History-based Parametric Modeling to quickly adjust feature details and iterate on your design.

Transcript

00:00

So history-based parametric modeling means that I can always go here into the history and go into any of these features, like our Boolean or the loft, and change any parameter. So for example, what I can do is go into my plane offset, which is this one here. And I'll have an offset of 15 millimeters.

00:27

And I can always go in and change the height of my model. And you can see it updates automatically. So all the features underneath this plane offset will update accordingly. So let's just move that upwards and say we just want to make this bigger. And now it's 18 millimeters. Likewise, if we just click on one of these sketches, we can just highlight our spline here.

00:56

completely freeform. We have a freeform loft and a spline here that I can just click and drag. And you can see the model on the top is already updating. So I can just change my design here on the fly. And we'll see how it updates when we exit. So this is our new shape. And we can also make use of the direct modeling. So for example, if I highlight the top,

01:26

plane here, we can go over to the left side and go to Move and Rotate. And let's just quickly rotate this plane. And you can see that the model will update and expand, for example, on the backside or cut away from the model correctly. So I can just change this shape and also add other features, like fillet, in order to really.

01:55

creatively design my product. So the history has some additional features that we might want to look at. So for example, here we have this new fillet. We can tap into the fillet here and change the continuity to G2, which makes the transition from the two surfaces much cleaner and softer. And now we have an additional feature here, which is called Curvature. We can change the curvature, for example, to 0.5.

02:25

radius or the curvature radius much more tighter. So even though we have set a comparatively large radius, you can see the actual radius is now super tight. And we can go into our visualization and can see how smooth this transition now is going to be. So it will transition from this complete plane surface here on the top with a really crisp radius

02:54

the rest of the surface, which makes this whole model very soft and organic in shape. So this is how you might be able to go into more detail and change certain values and parameters inside the history of your model.

 

About the instructor

Instructor-Daniel-Brunsteiner.png

Daniel Brunsteiner is an industrial designer from Austria, now residing and working in Munich, Germany. Over the past few years, he has collaborated on various projects, ranging from automotive to consumer products, and everything in between. He has worked with teams from both large corporate companies as well as design agencies and innovation firms.



Return to top
Was this article helpful?
2 out of 2 found this helpful

Topics