You can import files into Shapr3D in these formats:
DWG and DXF
- 3D data: No
- Annotation (text, dimensions, leaders, and arrows): No
- Lines: Yes
- Polylines: Yes
- Bezier curves: Yes
- Arcs: Yes
- Circles and ellipses: Yes
- Polygons: Yes
- Names of entities: No
- Visibility: No
- Line styles (Line weight, pattern): No
- Colors: No
- Material and texture: No
- Relationship between model elements, and constraints: No
- Metadata: No
- DWG and DXF
- X_T or X_B
- STL (for reference only)
- SLDASM (including external references that are not stored in mesh files)
- 2D PDF (single or first page only)
- GIF (not animated)
Make sure that your source file is not damaged or corrupted and that your device has enough memory to process the import. The source model should fit the available design space in Shapr3D, which is 1 km³. Also, your file should not include any sketches with polylines. When you import files from other software, some lines and curves might not be accurately displayed in Shapr3D.
You can export the following file formats which are compatible with most major CAD software, and the AR ecosystem of Apple:
- DWG (sketches and 2D drawings)
- DXF (sketches and 2D drawings)
Note: When exporting sketches, unsupported drafting elements such as layers, hatches, and annotations are filtered out.
- X_T or X_B
- OBJ (with colors)
- SHAPR (the native file format of Shapr3D)
Note: If you have Sync disabled, you can use our native SHAPR format to transfer models between different Shapr3D platforms.
If you use Shapr3D Basic, you can only export in low-quality STL and 3MF. If you’re subscribed to the Pro plan, you can export models in all supported formats, and export 2D drawings in PDF, DXF, or DWG format.