In CAD modeling, you can use boolean operations to create complex shapes and forms of your models.
The Union tool is one of the boolean operations in Shapr3D that you can use to merge separate bodies into a single, united body. Bodies must be overlapping to be valid for this tool.
To use the Union tool:
-
Go to Tools > Union.
For other methods of accessing this tool Accessing tools. -
Select the bodies you want to merge.
Note: In History, the last body you select becomes your default Target parameter while the remaining bodies will be your default Tool parameters. -
If necessary, adjust the Keep Originals setting with any of the following options:
- Keep Originals: Off – The default Off setting for Keep Originals results in the original bodies being absorbed into the merged body.
-
Keep Originals: On – By turning On the setting for Keep Originals, the results of the Union will be created as a new merged body, and the original separate bodies will still be available within the project.
- Select Done.
History settings
To manage history settings for the Union action, find the step for your specific union and then view or modify the following:
- Target – Click/tap Edit… or Select… to choose a different target for the bodies you want to union and then select Done to finish.
- Tool – Click/tap Edit… or Select… to choose a different tool for the bodies you want to union and then select Done to finish.
-
Type – Select the dropdown to update the boolean type to either Union, Subtract, or Intersect.
Note: Make sure to update the Target and Tool settings that apply to your selected boolean type. - Keep Target Bodies – Turn on to keep target bodies.
-
Keep Tool Bodies – Turn on to keep tool bodies.
Learn more by watching the video below: