The Sweep tool creates a 3D body by extending a profile along a path. The profile can be a closed sketch or face, and the path can be sketch elements or edges of a body.
Use Sweep when you need geometry that follows a defined route, such as:
- Pipes, tubes, and hose-like parts
- Wires, cables, and routed channels
- Handles, rails, and frame-like shapes
- Profiles that need to follow curved or angled edges
Note: For shapes that transition between different profiles, use the Loft tool.
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How to use the Sweep tool
To use the Sweep tool:
- Go to Tools > Sweep.
For other methods of accessing this tool Accessing tools. - Select the profiles, paths, or spines for your sweep action.
- To finish, select Done.
Tip
When using Sweep from the adaptive menu, select the profile and all spines before activating the tool.
Sweep profiles and paths
To create a Sweep, you need a profile and a path or spine. The profile is the shape you want to move, and the path is the line it follows.
- Profile – A sketch region or face that acts as the cross-section for the new body. For the best results, ensure your profile is positioned at the beginning of your path.
- Path – Sketch elements or edges (also known as a spine) that the profile will follow. If your path has sharp corners, try adding fillets to the sketch; this prevents the profile from "self-intersecting" or failing during the operation.
History settings
To manage history settings for the Sweep action, find the step for your specific sweep and then view or modify the following:
- Profile – Click/tap Edit… or Select… to choose a different sketch profile or face, then select Done to finish.
- Path – Click/tap Edit… or Select… to choose a different path, then select Done to finish.
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Profile Position – Controls how the profile is positioned relative to the path:
- Auto – Uses the default alignment based on your selection.
- Path intersection – Positions the profile where it intersects the path.
- Closest point – Positions the profile at the closest point on the path.
- Closest endpoint – Positions the profile using the nearest path endpoint.
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Orientation – Controls how the profile is oriented as it follows the path:
- Normal to path – Keeps the profile perpendicular to the path direction.
- Parallel to profile – Keeps the profile aligned to its original orientation.
- Twist – Rotates the profile along the path by the specified angle.
- Scale – Adjusts the size of the profile along the path.
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Corner type – Controls how corners are handled along the sweep path:
- Mitre – Keeps corners sharp.
- Round – Rounds corners for smoother transitions.